Monday, March 25, 2013

Week 10

This week was all polish on the panel breaking system.  The idea is to cast two capsules against the panel pieces and break or destroy them based on which one hits them and their current state.

One of the major problems I've been having is with the capsule casting.  I think the problem is that it is casting the capsules in the wrong direction.  A major bug that I was just recently able to fix was causing blocks from the left panel to break when the right one was hit.  This was due to the fact that the capsule was being cast (basically) infinitely in the negative x direction.  Now, it is currently at a state where, I believe, it is still casting the capsules in a weird direction, but I limited them so they are working, but I still want to fix this problem.

Next weeks work will most likely consist of fixing this and doing some more polish on the audio programming based on needs that come up from Ryan.  Otherwise, there has also been talk of a tutorial that we just recently heard we need to implement.  Unless other things come up in class or at meetings, I think that just about covers it for me.

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